Signed in as:
filler@godaddy.com
Signed in as:
filler@godaddy.com
CX design and UX digital experiences for both consumers and merchants. I articulated user insights through user journey creation, presentations for senior managers, through to UX/UI design delivery.
An interactive tool to help users explore career options and plan their next steps. I worked on designing a clear, supportive experience that empowers users to discover pathways aligned to their interests, understand available options, and make informed choices about their future.
I led the user experience for significant projects within the Help & Support, Capability, Community, and Networks. I also stepped in as the acting UX Manager, mentoring and guiding other team members.
UX and interaction design for an intelligence platform in the meat export industry, including accessible data visualisations and workflow improvements.
Experienced in conducting discovery research through stakeholder interviews, user research, and market analysis. I use these insights to uncover user needs, pain points, and opportunities—setting a strong foundation for design direction.
Comfortable leading collaborative workshops to align teams, generate ideas, and prioritise user and business needs. I tailor sessions to fit context—from design sprints to service blueprinting.
Skilled in quickly turning ideas into wireframes or interactive prototypes. I use prototyping as a communication tool, helping stakeholders visualise solutions and validate concepts early.
Experienced in running usability testing, both remote and in person. I capture real user behaviour and feedback, then use insights to iterate designs and reduce risk before build.
End-to-end design capability across structure, interaction, and interface. I design clear, accessible experiences with a focus on task completion, scalability, and real-world constraints.
Work closely with developers to ensure smooth handover and build alignment. Post-launch, I collaborate with product and data teams to review performance and iterate based on real-world feedback.
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